1. <things version="1">
  2. <entity name="EnemySpriteSheet">
  3. <component type="com.pblabs.rendering2D.SpriteSheetComponent" name="SpriteSheet">
  4. <image filename="../media/enemy.png"/>
  5. <divider type="com.pblabs.rendering2D.CellCountDivider">
  6. <xCount>2</xCount>
  7. </divider>
  8. </component>
  9. </entity>
  10.  
  11. <group name="SpriteSheets">
  12. <objectReference name="EnemySpriteSheet"/>
  13. </group>
  14. </things>